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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeGizmoActiveActor
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeGizmoActiveActor.h |
| Include | #include "LandscapeGizmoActiveActor.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeGizmoActor.cpp |
ALandscapeGizmoActor &42; SpawnGizmoActor&40;&41;
Remarks
Whenever the decal actor has moved:
- Copy the actor rot/pos info over to the decal component
- Trigger updates on the decal component to recompute its matrices and generate new geometry.