Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeBlueprintBrushBase
- ALandscapeBlueprintBrushBase::RenderLayer_Native()
- ALandscapePatchManager::RenderLayer_Native()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h |
| Include | #include "LandscapeBlueprintBrushBase.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintBrushBase.cpp |
virtual UTextureRenderTarget2D &42; RenderLayer_Native
&40;
const FLandscapeBrushParameters & InParameters
&41;