Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeBlueprintBrushBase
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h |
| Include | #include "LandscapeBlueprintBrushBase.h" |
UTextureRenderTarget2D &42; Render
&40;
bool InIsHeightmap,
UTextureRenderTarget2D &42; InCombinedResult,
const FName & InWeightmapLayerName
&41;