Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscape > API/Runtime/Landscape/ALandscape/ClearLayer
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include | #include "Landscape.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayers.cpp |
void ClearLayer
&40;
const FGuid & InLayerGuid,
TSet< TObjectPtr< ULandscapeComponent >> &42; InComponents,
ELandscapeClearMode InClearMode,
bool bMarkPackageDirty
&41;