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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscape
- AActor::CanDeleteSelectedActor()
- ALandscape::CanDeleteSelectedActor()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include | #include "Landscape.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
virtual bool CanDeleteSelectedActor
&40;
FText & OutReason
&41; const
Remarks
When selected can this actor be deleted?