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Unreal Engine C++ API Reference > Runtime > JsonUtilities > FJsonObjectConverter
References
Module | JsonUtilities |
Header | /Engine/Source/Runtime/JsonUtilities/Public/JsonObjectConverter.h |
Include | #include "JsonObjectConverter.h" |
template<typename OutStructType>
static bool JsonObjectStringToUStruct
(
const FString & JsonString,
OutStructType * OutStruct,
int64 CheckFlags,
int64 SkipFlags,
const bool bStrictMode
)
Remarks
Converts from a json string containing an object to a UStruct False if any properties matched but failed to deserialize
Parameters
Name | Description |
---|---|
JsonString | String containing JSON formatted data. |
OutStruct | The UStruct instance to copy in to |
CheckFlags | Only convert properties that match at least one of these flags. If 0 check all properties. |
SkipFlags | Skip properties that match any of these flags |
bStrictMode | Whether to strictly check the json attributes |