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API > API/Runtime > API/Runtime/Json > API/Runtime/Json/FJsonSerializerBase
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SerializeArray
(
FJsonSerializableArray& Array |
Serialization/JsonSerializerBase.h | ||
void SerializeArray
(
FStringView Name, |
Serialization/JsonSerializerBase.h | ||
void SerializeArray
(
FStringView Name, |
Serialization/JsonSerializerBase.h | ||
void SerializeArray
(
FStringView Name, |
Serialization/JsonSerializerBase.h |
SerializeArray(FJsonSerializableArray &)
| Name | SerializeArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerBase.h |
| Include Path | #include "Serialization/JsonSerializerBase.h" |
void SerializeArray
(
FJsonSerializableArray & Array
)
SerializeArray(FStringView, FJsonSerializableArray &)
| Name | SerializeArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerBase.h |
| Include Path | #include "Serialization/JsonSerializerBase.h" |
void SerializeArray
(
FStringView Name,
FJsonSerializableArray & Value
)
SerializeArray(FStringView, FJsonSerializableArrayInt &)
| Name | SerializeArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerBase.h |
| Include Path | #include "Serialization/JsonSerializerBase.h" |
void SerializeArray
(
FStringView Name,
FJsonSerializableArrayInt & Value
)
SerializeArray(FStringView, FJsonSerializableArrayFloat &)
| Name | SerializeArray |
| Type | function |
| Header File | /Engine/Source/Runtime/Json/Public/Serialization/JsonSerializerBase.h |
| Include Path | #include "Serialization/JsonSerializerBase.h" |
void SerializeArray
(
FStringView Name,
FJsonSerializableArrayFloat & Value
)