| ConeFieldOfViewDegrees |
float |
The field of view used to form the cone. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| ConeLength |
float |
Total cone length. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| InnerConeLength |
float |
Give max cone priority up to this length of the cone. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| InnerSpherePriority |
float |
Priority for objects inside the inner sphere |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| InnerSphereRadius |
float |
Inner sphere radius that will set InnerSpherePriority on objects in it. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| LineOfSightPriority |
float |
Priority for objects in line of sight. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| LineOfSightWidth |
float |
Line of sight length is same as cone length but the width needs to be specified. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| MaxConePriority |
float |
The maximum priority to set for objects within the cone, up to InnerConeLength. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| MinConePriority |
float |
The minimum priority to set for objects within the cone. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| OuterSpherePriority |
float |
Priority for objects inside the outer sphere |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| OuterSphereRadius |
float |
Outer sphere radius that will set OuterSpherePriority on objects in it. |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|
| OutsidePriority |
float |
Priority outside the field of view cone, spheres and line of sight |
Iris/ReplicationSystem/Prioritization/FieldOfViewNetObjectPrioritizer.h |
|