Navigation
API > API/Runtime > API/Runtime/IrisCore
| Name | FReplicationProtocolOperations |
| Type | struct |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/ReplicationSystem/ReplicationOperations.h |
| Include Path | #include "Iris/ReplicationSystem/ReplicationOperations.h" |
Syntax
struct FReplicationProtocolOperations
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Deserialize
(
FNetSerializationContext& Context, |
Deserialize the state of a NetObject from a BitStream to a ObjectStateBuffer large enough to fit all data | Iris/ReplicationSystem/ReplicationOperations.h | |
static void DeserializeInitialStateWithMask
(
FNetSerializationContext& Context, |
Deserialize changemask and the state of an object from a BitStream to an ObjectStateBuffer large enough to fit all data delta compressed against default state. | Iris/ReplicationSystem/ReplicationOperations.h | |
static void DeserializeWithMask
(
FNetSerializationContext& Context, |
Deserialize changemask and the state of an object from a BitStream to a ObjectStateBuffer large enough to fit all data | Iris/ReplicationSystem/ReplicationOperations.h | |
static void DeserializeWithMaskDelta
(
FNetSerializationContext& Context, |
Deserialize changemask and the state of an object from a BitStream to an ObjectStateBuffer large enough to fit all data, delta compressed against the PrevObjectStateBuffer. | Iris/ReplicationSystem/ReplicationOperations.h | |
static void FreeDynamicState
(
FNetSerializationContext& Context, |
Free dynamic state for the entire protocol. | Iris/ReplicationSystem/ReplicationOperations.h | |
static void InitializeFromDefaultState
(
FNetSerializationContext& Context, |
Initialize from default state | Iris/ReplicationSystem/ReplicationOperations.h | |
static bool IsEqualQuantizedState
(
FNetSerializationContext& Context, |
Compare two quantized states and return whether they're equal or not. | Iris/ReplicationSystem/ReplicationOperations.h | |
static void Serialize
(
FNetSerializationContext& Context, |
Serialize the state for a full NetObject to BitStream | Iris/ReplicationSystem/ReplicationOperations.h | |
static void SerializeInitialStateWithMask
(
FNetSerializationContext& Context, |
Serialize the initial state of all dirty members a NetObject and changemask to a Bitstream, delta compressed against the default state. | Iris/ReplicationSystem/ReplicationOperations.h | |
static void SerializeWithMask
(
FNetSerializationContext& Context, |
Serialize the state of all dirty members a NetObject and changemask to Bitstream | Iris/ReplicationSystem/ReplicationOperations.h | |
static void SerializeWithMaskDelta
(
FNetSerializationContext& Context, |
Serialize the state of all dirty members of an object and changemask to a Bitstream, delta compressed against the PrevObjectStateBuffer. | Iris/ReplicationSystem/ReplicationOperations.h |