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API > API/Runtime > API/Runtime/IrisCore > API/Runtime/IrisCore/FPropertyReplicationState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPropertyReplicationState
(
const FReplicationStateDescriptor* Descriptor |
Construct a new state, StateBuffer will be allocated and constructed according to data in the descriptor | Iris/ReplicationState/PropertyReplicationState.h | |
FPropertyReplicationState
(
const FPropertyReplicationState& Other |
Copy constructor, will not copy internal data | Iris/ReplicationState/PropertyReplicationState.h | |
FPropertyReplicationState
(
const FReplicationStateDescriptor* Descriptor, |
Construct a new state, using already constructed state in InStateBuffer | Iris/ReplicationState/PropertyReplicationState.h |
FPropertyReplicationState(const FReplicationStateDescriptor *)
Description
Construct a new state, StateBuffer will be allocated and constructed according to data in the descriptor
| Name | FPropertyReplicationState |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/ReplicationState/PropertyReplicationState.h |
| Include Path | #include "Iris/ReplicationState/PropertyReplicationState.h" |
| Source | /Engine/Source/Runtime/Net/Iris/Private/Iris/ReplicationState/PropertyReplicationState.cpp |
FPropertyReplicationState
(
const FReplicationStateDescriptor * Descriptor
)
FPropertyReplicationState(const FPropertyReplicationState &)
Description
Copy constructor, will not copy internal data
| Name | FPropertyReplicationState |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/ReplicationState/PropertyReplicationState.h |
| Include Path | #include "Iris/ReplicationState/PropertyReplicationState.h" |
| Source | /Engine/Source/Runtime/Net/Iris/Private/Iris/ReplicationState/PropertyReplicationState.cpp |
FPropertyReplicationState
(
const FPropertyReplicationState & Other
)
FPropertyReplicationState(const FReplicationStateDescriptor , uint8 )
Description
Construct a new state, using already constructed state in InStateBuffer
| Name | FPropertyReplicationState |
| Type | function |
| Header File | /Engine/Source/Runtime/Net/Iris/Public/Iris/ReplicationState/PropertyReplicationState.h |
| Include Path | #include "Iris/ReplicationState/PropertyReplicationState.h" |
| Source | /Engine/Source/Runtime/Net/Iris/Private/Iris/ReplicationState/PropertyReplicationState.cpp |
FPropertyReplicationState
(
const FReplicationStateDescriptor * Descriptor,
uint8 * InStateBuffer
)