Navigation
API > API/Runtime > API/Runtime/InterchangeEngine > API/Runtime/InterchangeEngine/UInterchangePythonPipelineAsset
- UObject::PostLoad()
- UInterchangePythonPipelineAsset::PostLoad()
References
| Module | InterchangeEngine |
| Header | /Engine/Source/Runtime/Interchange/Engine/Public/InterchangePythonPipelineBase.h |
| Include | #include "InterchangePythonPipelineBase.h" |
| Source | /Engine/Source/Runtime/Interchange/Engine/Private/InterchangePythonPipelineBase.cpp |
virtual void PostLoad&40;&41;
Remarks
Do any object-specific cleanup required immediately after loading an object. This is not called for newly-created objects, and by default will always execute on the game thread.