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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
- UInterchangeFactoryBase::GetSourceFilenames()
- UInterchangeSceneImportAssetFactory::GetSourceFilenames()
- UInterchangeAnimSequenceFactory::GetSourceFilenames()
- UInterchangeMaterialFactory::GetSourceFilenames()
- UInterchangeStaticMeshFactory::GetSourceFilenames()
- UInterchangeSkeletalMeshFactory::GetSourceFilenames()
- UInterchangeTextureFactory::GetSourceFilenames()
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include | #include "InterchangeFactoryBase.h" |
virtual bool GetSourceFilenames
&40;
const UObject &42; Object,
TArray< FString > & OutSourceFilenames
&41; const
Remarks
Fills the OutSourceFilenames array with the list of source files contained in the asset source data. Returns true if the operation was successful.