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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
Parameters to pass to the CreateAsset function.
| Name | FSetupObjectParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include Path | #include "InterchangeFactoryBase.h" |
Syntax
struct FSetupObjectParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bIsReimport | bool | InterchangeFactoryBase.h | ||
| FactoryNode | UInterchangeFactoryBaseNode * | InterchangeFactoryBase.h | ||
| ImportedObject | UObject * | The UObject we want to execute code on. | InterchangeFactoryBase.h | |
| NodeContainer | UInterchangeBaseNodeContainer * | InterchangeFactoryBase.h | ||
| NodeUniqueID | FString | InterchangeFactoryBase.h | ||
| OriginalPipelines | TArray< UObject * > | InterchangeFactoryBase.h | ||
| Pipelines | TArray< UInterchangePipelineBase * > | InterchangeFactoryBase.h | ||
| SourceData | const UInterchangeSourceData * | The source data, mainly used to set the asset import data file. | InterchangeFactoryBase.h | |
| Translator | UInterchangeTranslatorBase * | InterchangeFactoryBase.h |