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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
Description
Override this function to end import/reimport on the game thread. Helpful if you need to display UI (for example, reimport material conflict resolution) or if you need to do anything not thread-safe to complete the import/reimport.
| Name | EndImportAsset_GameThread |
| Type | function |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include Path | #include "InterchangeFactoryBase.h" |
virtual FImportAssetResult EndImportAsset_GameThread
(
const FImportAssetObjectParams & Arguments
)
the FImportAssetResult. See the structure to access its documentation.
Parameters
| Name | Remarks |
|---|---|
| Arguments | The structure that contains all necessary data to import the UObject. See the structure definition for its documentation. |