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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
Description
Build the asset if it can be built.
@Param Arguments - The setup object data. @Param OutPostEditchangeCalled - Set it to true if your implementation has called PostEditChange. Set it to false, interchange will call PostEditChange at the end of the import.
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This function is called when starting the pre-completion task.
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The default implementation for asset that do not have any build step is to call PostEditChange and set OutPostEditchangeCalled to true.
| Name | BuildObject_GameThread |
| Type | function |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include Path | #include "InterchangeFactoryBase.h" |
virtual void BuildObject_GameThread
(
const FSetupObjectParams & Arguments,
bool & OutPostEditchangeCalled
)