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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeFactoryBase
Description
Override this function to import/reimport source data and configure the properties synchronously. Create the asset package on the game thread because it's not thread-safe.
@Note Mandatory to override this function to create the asset UObject package. Not mandatory for level actor; use CreateSceneObject instead.
| Name | BeginImportAsset_GameThread |
| Type | function |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/InterchangeFactoryBase.h |
| Include Path | #include "InterchangeFactoryBase.h" |
virtual FImportAssetResult BeginImportAsset_GameThread
(
const FImportAssetObjectParams & Arguments
)
the FImportAssetResult. See the structure to access its documentation.
Parameters
| Name | Remarks |
|---|---|
| Arguments | The structure that contains all necessary arguments to import the UObject and the package. See the structure definition for its documentation. |