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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/UInterchangeBaseNodeContainer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UInterchangeBaseNode * GetNodeChildren
(
const FString& NodeUniqueID, |
Get the nth const child of the node | Nodes/InterchangeBaseNodeContainer.h |
|
const UInterchangeBaseNode * GetNodeChildren
(
const FString& NodeUniqueID, |
Get the nth const child of the node. Const version. | Nodes/InterchangeBaseNodeContainer.h |
GetNodeChildren(const FString &, int32)
Description
Get the nth const child of the node
| Name | GetNodeChildren |
| Type | function |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeBaseNodeContainer.h |
| Include Path | #include "Nodes/InterchangeBaseNodeContainer.h" |
| Source | /Engine/Source/Runtime/Interchange/Core/Private/Nodes/InterchangeBaseNodeContainer.cpp |
UFUNCTION (BlueprintCallable, Category="Interchange | Node Container")
UInterchangeBaseNode * GetNodeChildren
(
const FString & NodeUniqueID,
int32 ChildIndex
)
GetNodeChildren(const FString &, int32)
Description
Get the nth const child of the node. Const version.
| Name | GetNodeChildren |
| Type | function |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeBaseNodeContainer.h |
| Include Path | #include "Nodes/InterchangeBaseNodeContainer.h" |
| Source | /Engine/Source/Runtime/Interchange/Core/Private/Nodes/InterchangeBaseNodeContainer.cpp |
const UInterchangeBaseNode * GetNodeChildren
(
const FString & NodeUniqueID,
int32 ChildIndex
) const