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API > API/Runtime > API/Runtime/InterchangeCore
Redirect TArray
| Name | TAttributeHandle< T, std::enable_if_t< TIsArrayOfEnumType< T > > > |
| Type | class |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/Types/AttributeStorage.h |
| Include Path | #include "Types/AttributeStorage.h" |
Syntax
namespace TAttributeHandle< T, std
{
template<typename T>
class TAttributeHandle< T, std::enable_if_t< TIsArrayOfEnumType< T > > > : public UE::Interchange::FAttributeStorage::TAttributeHandle< TArray< std::underlying_type_t< T::ElementType > > >
}
Inheritance Hierarchy
- FAttributeStorage::TAttributeHandle → TAttributeHandle< T, std::enable_if_t< TIsArrayOfEnumType< T > > >
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| Base | TAttributeHandle< TArray< UnderlyingType > > | Types/AttributeStorage.h | |
| UnderlyingType | std::underlying_type_t< typename T::ElementType > | Types/AttributeStorage.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
EAttributeStorageResult Get
(
T& Value |
Types/AttributeStorage.h | ||
EAttributeStorageResult Set
(
const T& Value |
Types/AttributeStorage.h | ||
TAttributeHandle
(
const TAttributeHandle< TArray< UnderlyingType > >& Other |
Types/AttributeStorage.h |