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API > API/Runtime > API/Runtime/InterchangeCore > API/Runtime/InterchangeCore/Nodes > API/Runtime/InterchangeCore/Nodes/UInterchangeUserDefinedAttribute-
References
| Module | InterchangeCore |
| Header | /Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeUserDefinedAttribute.h |
| Include | #include "Nodes/InterchangeUserDefinedAttribute.h" |
template<typename ValueType>
static bool GetUserDefinedAttribute
&40;
const UInterchangeBaseNode &42; InterchangeNode,
const FString & UserDefinedAttributeName,
ValueType & OutValue,
TOptional< FString > & OutPayloadKey
&41;
Remarks
Get user defined attribute value and optional payload key param UserDefinedAttributeName - The name of the user defined attribute param OutValue - The value of the user defined attribute param OutPayloadKey - The translator payload key to retrieve the FRichCurve animation for this user defined attribute note - User defined attributes are the DCC translated node user custom attributes (i.e. Maya extra attributes) Payload key will point on a FRichCurve payload.