Navigation
API > API/Runtime > API/Runtime/InterchangeCore
| |
|
| Name |
FInterchangeUserDefinedAttributeInfo |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Interchange/Core/Public/Nodes/InterchangeUserDefinedAttribute.h |
| Include Path |
#include "Nodes/InterchangeUserDefinedAttribute.h" |
Syntax
USTRUCT (BlueprintType )
struct FInterchangeUserDefinedAttributeInfo
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| Name |
FString |
|
Nodes/InterchangeUserDefinedAttribute.h |
- EditAnywhere
- BlueprintReadWrite
- Category="Interchange | Node | UserDefinedAttributeInfo"
|
| PayloadKey |
TOptional< FString > |
|
Nodes/InterchangeUserDefinedAttribute.h |
|
| RequiresDelegate |
bool |
|
Nodes/InterchangeUserDefinedAttribute.h |
|
| Type |
UE::Interchange::EAttributeTypes |
|
Nodes/InterchangeUserDefinedAttribute.h |
|