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API > API/Runtime > API/Runtime/InterchangeCore
| Name | FInterchangePipelinePropertyStates |
| Type | struct |
| Header File | /Engine/Source/Runtime/Interchange/Core/Public/InterchangePipelineBase.h |
| Include Path | #include "InterchangePipelineBase.h" |
Syntax
USTRUCT (BlueprintType )
struct FInterchangePipelinePropertyStates
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BasicLayoutStates | FInterchangePipelinePropertyStatePerContext | The property states for the import context. | InterchangePipelineBase.h |
|
| bLocked | bool | If true, the property is locked. | InterchangePipelineBase.h |
|
| bPreDialogReset | bool | If true, the property will be reset to default when loading the import dialog. | InterchangePipelineBase.h |
|
| ImportStates | FInterchangePipelinePropertyStatePerContext | The property states for the import context | InterchangePipelineBase.h |
|
| ReimportStates | FInterchangePipelinePropertyStatePerContext | The property states for the reimport context. | InterchangePipelineBase.h |
|
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool IsPropertyLocked() |
Return true if the property is locked. | InterchangePipelineBase.h | |
bool IsPropertyPreDialogReset() |
Return true if the property is locked. | InterchangePipelineBase.h | |
bool IsPropertyVisible
(
const bool bIsReimportContext, |
Return true if the property is visible for the specified context. | InterchangePipelineBase.h | |
bool IsPropertyVisibleInShowEssentials() |
Return true if the property is visible for the specified context. | InterchangePipelineBase.h | |
void SetPropertyImportVisibility
(
const bool bVisibleValue |
InterchangePipelineBase.h | ||
void SetPropertyLocked
(
const bool bLockValue |
InterchangePipelineBase.h | ||
void SetPropertyPreDialogReset
(
const bool bPreDialogResetValue |
InterchangePipelineBase.h | ||
void SetPropertyReimportVisibility
(
const bool bVisibleValue |
InterchangePipelineBase.h | ||
void SetPropertyShowEssentialsVisibility
(
const bool bVisibleValue |
InterchangePipelineBase.h |