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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UTwoAxisPropertyEditInputBehavio-
Data that is only valid while in a drag (while bInDrag is true13).
| Name | FDragState |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/TwoAxisPropertyEditBehavior.h |
| Include Path | #include "BaseBehaviors/TwoAxisPropertyEditBehavior.h" |
Syntax
struct FDragState
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bAdjustingHorizontally | bool | BaseBehaviors/TwoAxisPropertyEditBehavior.h | ||
| CurrentOrigin | FVector2D | BaseBehaviors/TwoAxisPropertyEditBehavior.h | ||
| StartOrigin | FVector2D | BaseBehaviors/TwoAxisPropertyEditBehavior.h | ||
| StartValue | float | BaseBehaviors/TwoAxisPropertyEditBehavior.h |