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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/URepositionableTransformGizmo
Description
Allows the user to provide functions to use for aligning the gizmo destination to items in the scene. Note that this affects both the movement and repositioning.
Virtual Inheritance
- UCombinedTransformGizmo::SetWorldAlignmentFunctions → URepositionableTransformGizmo::SetWorldAlignmentFunctions
| Name | SetWorldAlignmentFunctions |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/RepositionableTransformGizmo.h |
| Include Path | #include "BaseGizmos/RepositionableTransformGizmo.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/RepositionableTransformGizmo.cpp |
virtual void SetWorldAlignmentFunctions
(
TUniqueFunction < bool> && ShouldAlignTranslationIn,
TUniqueFunction < bool> && TranslationAlignmentRayCasterIn
)