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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UMultiSelectionTool
- UInteractiveTool::CanAccept()
- UMultiSelectionTool::CanAccept()
- UPhysicsInspectorTool::CanAccept()
- USplitMeshesTool::CanAccept()
- UConvertMeshesTool::CanAccept()
- UUVLayoutTool::CanAccept()
- UTransferMeshTool::CanAccept()
- UBakeMeshAttributeTool::CanAccept()
- UBakeMeshAttributeMapsTool::CanAccept()
- UBakeMeshAttributeVertexTool::CanAccept()
- UBakeMultiMeshAttributeMapsTool::CanAccept()
- USkinWeightsBindingTool::CanAccept()
- UBakeMeshAttributeMapsTool::CanAccept()
- UBaseCreateFromSelectedTool::CanAccept()
- UAlignObjectsTool::CanAccept()
- UPlaneCutTool::CanAccept()
- URemeshMeshTool::CanAccept()
- UBakeMeshAttributeVertexTool::CanAccept()
- UEditNormalsTool::CanAccept()
- USequencerPivotTool::CanAccept()
- UTransformMeshesTool::CanAccept()
- URemoveOccludedTrianglesTool::CanAccept()
- UBakeMultiMeshAttributeMapsTool::CanAccept()
- ULODManagerTool::CanAccept()
- UMirrorTool::CanAccept()
- USetCollisionGeometryTool::CanAccept()
- UGenerateStaticMeshLODAssetTool::CanAccept()
- UBakeRenderCaptureTool::CanAccept()
- UAttributeEditorTool::CanAccept()
- UPatternTool::CanAccept()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/MultiSelectionTool.h |
| Include | #include "MultiSelectionTool.h" |
virtual bool CanAccept&40;&41; const
true if this Tool is currently in a state where it can be Accepted. This may be false if for example there was an error in the Tool.