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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/ULocalClickDragInputBehavior
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Initialize () |
Call this to initialize the class | BaseBehaviors/ClickDragBehavior.h | |
virtual void Initialize
(
IClickDragBehaviorTarget* Target |
Initialize this behavior with the given Target | BaseBehaviors/ClickDragBehavior.h |
Initialize()
Description
Call this to initialize the class
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/ClickDragBehavior.h |
| Include Path | #include "BaseBehaviors/ClickDragBehavior.h" |
virtual void Initialize()
Initialize(IClickDragBehaviorTarget *)
Description
Initialize this behavior with the given Target
| Name | Initialize |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseBehaviors/ClickDragBehavior.h |
| Include Path | #include "BaseBehaviors/ClickDragBehavior.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseBehaviors/ClickDragBehavior.cpp |
virtual void Initialize
(
IClickDragBehaviorTarget * Target
)
Parameters
| Name | Remarks |
|---|---|
| Target | implementor of hit-test and on-clicked functions |