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API > API/Runtime > API/Runtime/InteractiveToolsFramework
| Name | UIntervalGizmoBuilder |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/IntervalGizmo.h |
| Include Path | #include "BaseGizmos/IntervalGizmo.h" |
Syntax
UCLASS (MinimalAPI)
class UIntervalGizmoBuilder : public UInteractiveGizmoBuilder
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInteractiveGizmoBuilder → UIntervalGizmoBuilder
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GizmoActorBuilder | TSharedPtr< FIntervalGizmoActorFactory > | If set, this Actor Builder will be passed to UIntervalGizmo instances. | BaseGizmos/IntervalGizmo.h | |
| UpdateCoordSystemFunction | TFunction< void(UPrimitiveComponent *, EToolContextCoordinateSystem)> | If set, this coord-system function will be passed to UIntervalGizmo instances to use instead of the default UpdateCoordSystemFunction. | BaseGizmos/IntervalGizmo.h | |
| UpdateHoverFunction | TFunction< void(UPrimitiveComponent *, bool)> | If set, this hover function will be passed to UIntervalGizmo instances to use instead of the default. | BaseGizmos/IntervalGizmo.h |
Functions
Public
Overridden from UInteractiveGizmoBuilder
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual UInteractiveGizmo * BuildGizmo
(
const FToolBuilderState& SceneState |
Create a new instance of this builder's Gizmo | BaseGizmos/IntervalGizmo.h |