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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UInteractiveToolsContext
FContextInitInfo is used by Initialize() to pass information to the various creator functions below. See UInteractiveToolsContext() and Initialize() for how these fields are used/initialized. In particular, InputRouter will not be set until after the UInputRouter has been created
| Name | FContextInitInfo |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolsContext.h |
| Include Path | #include "InteractiveToolsContext.h" |
Syntax
struct FContextInitInfo
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| InputRouter | UInputRouter * | InteractiveToolsContext.h | ||
| QueriesAPI | IToolsContextQueriesAPI * | InteractiveToolsContext.h | ||
| ToolsContext | UInteractiveToolsContext * | InteractiveToolsContext.h | ||
| TransactionsAPI | IToolsContextTransactionsAPI * | InteractiveToolsContext.h |