Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UInteractiveToolBuilder
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolBuilder.h |
| Include | #include "InteractiveToolBuilder.h" |
virtual void PostSetupTool
&40;
UInteractiveTool &42; Tool,
const FToolBuilderState & SceneState
&41; const
Remarks
PostBuildTool is called by the ToolManager after a new Tool instance has been built and Setup() has been called. This allows clients to make modifications to Tools like changing initial parameters without subclassing the Tool
Parameters
| Name | Description |
|---|---|
| Tool | the new Tool instance |
| SceneState | the scene state used to create the new Tool |