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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UInteractiveToolBuilder
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolBuilder.h |
| Include | #include "InteractiveToolBuilder.h" |
virtual void PostBuildTool
(
UInteractiveTool * Tool,
const FToolBuilderState & SceneState
) const
Remarks
PostBuildTool is called by the ToolManager after a new Tool instance has been built. This allows clients to extend a ToolBuilder with additional customization/etc, instead of having to entirely replace the existing BuildTool()
Parameters
| Name | Description |
|---|---|
| Tool | the new Tool instance |
| SceneState | the scene state used to create the new Tool |