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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UInteractiveTool
- UInteractiveTool::DrawHUD()
- UClothMeshSelectionTool::DrawHUD()
- UUVSelectTool::DrawHUD()
- USimpleCollisionEditorTool::DrawHUD()
- UUVEditorTransformTool::DrawHUD()
- UMotionTrailTool::DrawHUD()
- ULatticeDeformerTool::DrawHUD()
- UBaseBrushTool::DrawHUD()
- USkinWeightsPaintTool::DrawHUD()
- UISMEditorTool::DrawHUD()
- UMeshInspectorTool::DrawHUD()
- UClothEditorWeightMapPaintTool::DrawHUD()
- UMeshGroupPaintTool::DrawHUD()
- USkinWeightsPaintTool::DrawHUD()
- UScriptableInteractiveTool::DrawHUD()
- UMeshVertexPaintTool::DrawHUD()
- UEditMeshPolygonsTool::DrawHUD()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveTool.h |
| Include | #include "InteractiveTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/InteractiveTool.cpp |
virtual void DrawHUD
&40;
FCanvas &42; Canvas,
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Allow the Tool to do any custom screen space drawing
Parameters
| Name | Description |
|---|---|
| Canvas | the FCanvas to use to do the drawing |
| RenderAPI | Abstraction that provides access to Rendering in the current ToolsContext |