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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UInteractiveGizmoManager
- UInteractiveGizmoManager::DrawHUD()
- UEditorInteractiveGizmoManager::DrawHUD()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveGizmoManager.h |
| Include | #include "InteractiveGizmoManager.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/InteractiveGizmoManager.cpp |
virtual void DrawHUD
&40;
FCanvas &42; Canvas,
IToolsContextRenderAPI &42; RenderAPI
&41;
Remarks
Let active Gizmos do screen space drawing. Called by UInteractiveToolsContext