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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UInputBehavior
- UInputBehavior::WantsCapture()
- UBrushAdjusterInputBehavior::WantsCapture()
- UClickDragInputBehavior::WantsCapture()
- UDoubleClickInputBehavior::WantsCapture()
- UKeyAsModifierInputBehavior::WantsCapture()
- UKeyInputBehavior::WantsCapture()
- UMouseWheelInputBehavior::WantsCapture()
- UMultiClickSequenceInputBehavior::WantsCapture()
- UScalableSphereGizmoInputBehavior::WantsCapture()
- USingleClickInputBehavior::WantsCapture()
- UDoubleClickInputBehavior::WantsCapture()
- USingleClickOrDragInputBehavior::WantsCapture()
- USingleKeyCaptureBehavior::WantsCapture()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h |
| Include | #include "InputBehavior.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/InputBehavior.cpp |
virtual FInputCaptureRequest WantsCapture
(
const FInputDeviceState & InputState
)
Remarks
Given the input state, does this Behavior want to begin capturing some input devices?