Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework
UGizmoBaseVec2ParameterSource is an implementation of IGizmoVec2ParameterSource (by way of UGizmoBaseVec2ParameterSource) which locally stores the relevant Parameter and emits update events via the OnParameterChanged delegate.
| Name | UGizmoLocalVec2ParameterSource |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/ParameterSourcesVec2.h |
| Include Path | #include "BaseGizmos/ParameterSourcesVec2.h" |
Syntax
UCLASS (MinimalAPI)
class UGizmoLocalVec2ParameterSource : public UGizmoBaseVec2ParameterSource
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UGizmoBaseVec2ParameterSource → UGizmoLocalVec2ParameterSource
Implements Interfaces
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LastChange | FGizmoVec2ParameterChange | BaseGizmos/ParameterSourcesVec2.h | ||
| Value | FVector2D | BaseGizmos/ParameterSourcesVec2.h |
Functions
Public
Overridden from IGizmoVec2ParameterSource
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void BeginModify() |
Notify ParameterSource that a parameter modification is about to begin | BaseGizmos/ParameterSourcesVec2.h | |
virtual void EndModify() |
Notify ParameterSource that a parameter modification is complete | BaseGizmos/ParameterSourcesVec2.h | |
virtual FVector2D GetParameter() |
BaseGizmos/ParameterSourcesVec2.h | ||
virtual void SetParameter
(
const FVector2D& NewValue |
Set value of parameter | BaseGizmos/ParameterSourcesVec2.h |