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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UGizmoElementHitMultiTarget
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UpdateHoverState
(
bool bHovering, |
Updates the hover state of the specified gizmo part, indicating whether the input device is currently hovering over the Standard gizmo. | BaseGizmos/GizmoElementHitTargets.h | |
virtual void UpdateHoverState
(
bool bHovering, |
BaseGizmos/GizmoElementHitTargets.h |
UpdateHoverState(bool, uint32)
Description
Updates the hover state of the specified gizmo part, indicating whether the input device is currently hovering over the Standard gizmo.
| Name | UpdateHoverState |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementHitTargets.h |
| Include Path | #include "BaseGizmos/GizmoElementHitTargets.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementHitTargets.cpp |
virtual void UpdateHoverState
(
bool bHovering,
uint32 InPartIdentifier
)
UpdateHoverState(bool, uint32, bool)
| Name | UpdateHoverState |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoElementHitTargets.h |
| Include Path | #include "BaseGizmos/GizmoElementHitTargets.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/GizmoElementHitTargets.cpp |
virtual void UpdateHoverState
(
bool bHovering,
uint32 PartIdentifier,
bool bInAllowMultipleElements
)