Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/UBrushStampIndicator
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Update
(
float Radius, |
Update the Radius, Transform and Falloff of the Stamp Indicator | BaseGizmos/BrushStampIndicator.h | |
virtual void Update
(
float Radius, |
Update the Radius, Position, and Normal of the stamp indicator | BaseGizmos/BrushStampIndicator.h |
Update(float, const FTransform &, float)
Description
Update the Radius, Transform and Falloff of the Stamp Indicator
| Name | Update |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/BrushStampIndicator.h |
| Include Path | #include "BaseGizmos/BrushStampIndicator.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/BrushStampIndicator.cpp |
virtual void Update
(
float Radius,
const FTransform & WorldTransform,
float Falloff
)
Update(float, const FVector &, const FVector &, float, float)
Description
Update the Radius, Position, and Normal of the stamp indicator
| Name | Update |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/BrushStampIndicator.h |
| Include Path | #include "BaseGizmos/BrushStampIndicator.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseGizmos/BrushStampIndicator.cpp |
virtual void Update
(
float Radius,
const FVector & Position,
const FVector & Normal,
float Falloff,
float Strength
)