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API > API/Runtime > API/Runtime/InteractiveToolsFramework
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolBuilderUtil.h |
| Include | #include "ToolBuilderUtil.h" |
namespace ToolBuilderUtil
{
template<typename ComponentType>
int ToolBuilderUtil::CountSelectedComponentsOfType
(
const FToolBuilderState & InputState
)
}
Remarks
Count number of components of given type. If Component selection is not empty, returns that count, otherwise counts in all selected Actors
Template Implementations