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Interface that allows a component to receive various gizmo-specific callbacks while still inheriting from some class other than UGizmoBaseComponent.
| Name | IGizmoBaseComponentInterface |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseGizmos/GizmoBaseComponent.h |
| Include Path | #include "BaseGizmos/GizmoBaseComponent.h" |
Syntax
class IGizmoBaseComponentInterface
Derived Classes
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void UpdateHoverState
(
bool bHoveringIn |
BaseGizmos/GizmoBaseComponent.h | ||
virtual void UpdateInteractingState
(
bool bInteractingIn |
BaseGizmos/GizmoBaseComponent.h | ||
virtual void UpdateWorldLocalState
(
bool bWorldIn |
BaseGizmos/GizmoBaseComponent.h |