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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/FToolDataVisualizer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void InternalDrawGrid
(
const FVector& Center, |
Actually does the grid drawing | ToolDataVisualizer.h | |
virtual void InternalDrawGrid
(
const FVector& Center, |
Actually does the grid drawing | ToolDataVisualizer.h |
InternalDrawGrid(const FVector &, const FVector &, const FVector &, const FLinearColor &, float, bool)
Description
Actually does the grid drawing
| Name | InternalDrawGrid |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolDataVisualizer.h |
| Include Path | #include "ToolDataVisualizer.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/ToolDataVisualizer.cpp |
virtual void InternalDrawGrid
(
const FVector & Center,
const FVector & Normal,
const FVector & Size,
const FLinearColor & Color,
float LineThickness,
bool bDepthTested
)
InternalDrawGrid(const FVector &, const FVector &, const FVector &, const FVector &, const FVector &, const FLinearColor &, float, bool)
Description
Actually does the grid drawing
| Name | InternalDrawGrid |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolDataVisualizer.h |
| Include Path | #include "ToolDataVisualizer.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/ToolDataVisualizer.cpp |
virtual void InternalDrawGrid
(
const FVector & Center,
const FVector & Normal,
const FVector & Up,
const FVector & Side,
const FVector & Size,
const FLinearColor & Color,
float LineThickness,
bool bDepthTested
)