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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/FToolDataVisualizer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawWireCylinder
(
const PointType& Position, |
Draw a 3D cylinder, parameterized the same as the 3D circle but extruded by Height | ToolDataVisualizer.h | |
void DrawWireCylinder
(
const PointType& Position, |
Draw a 3D cylinder, parameterized the same as the 3D circle but extruded by Height | ToolDataVisualizer.h |
DrawWireCylinder(const PointType &, const PointType &, float, float, int)
Description
Draw a 3D cylinder, parameterized the same as the 3D circle but extruded by Height
| Name | DrawWireCylinder |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolDataVisualizer.h |
| Include Path | #include "ToolDataVisualizer.h" |
template<typename PointType>
void DrawWireCylinder
(
const PointType & Position,
const PointType & Normal,
float Radius,
float Height,
int Steps
)
DrawWireCylinder(const PointType &, const PointType &, float, float, int, const FLinearColor &, float, bool)
Description
Draw a 3D cylinder, parameterized the same as the 3D circle but extruded by Height
| Name | DrawWireCylinder |
| Type | function |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ToolDataVisualizer.h |
| Include Path | #include "ToolDataVisualizer.h" |
template<typename PointType>
void DrawWireCylinder
(
const PointType & Position,
const PointType & Normal,
float Radius,
float Height,
int Steps,
const FLinearColor & Color,
float LineThicknessIn,
bool bDepthTestedIn
)