Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/FPrimitiveComponentTarget
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/ComponentSourceInterfaces.h |
| Include | #include "ComponentSourceInterfaces.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/ComponentSourceInterfaces.cpp |
virtual void GetMaterialSet
(
FComponentMaterialSet & MaterialSetOut,
bool bAssetMaterials
) const
Remarks
Get material set provided by this source
Parameters
| Name | Description |
|---|---|
| MaterialSetOut | returned material set |
| bAssetMaterials | if an underlying asset exists, return the Asset-level material assignment instead of the component materials |