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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/FInputRayHit
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InputState.h |
| Include | #include "InputState.h" |
void SetHitObject
&40;
UObject &42; InHitObject
&41;
Remarks
Set hit object, will also set hit owner to the same value