Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h |
| Include | #include "InputBehavior.h" |
Syntax
struct FInputCapturePriority
Remarks
Each UInputBehavior provides a priority that is used to help resolve situations when multiple Behaviors want to capture based on the same input event
Variables
| Type | Name | Description | |
|---|---|---|---|
| int | Priority | Constant priority value |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FInputCapturePriority
(
int priority |
Functions
| Type | Name | Description | |
|---|---|---|---|
| FInputCapturePriority | MakeHigher
(
int DeltaAmount |
||
| FInputCapturePriority | MakeLower
(
int DeltaAmount |
Constants
| Name | Description |
|---|---|
| DEFAULT_GIZMO_PRIORITY | |
| DEFAULT_TOOL_PRIORITY |