Navigation
API > API/Runtime > API/Runtime/InteractiveToolsFramework
Generic Brush Stamp data
| Name | FBrushStampData |
| Type | struct |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/BaseBrushTool.h |
| Include Path | #include "BaseTools/BaseBrushTool.h" |
Syntax
USTRUCT ()
struct FBrushStampData
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Falloff | float | Falloff of brush stamp | BaseTools/BaseBrushTool.h | |
| HitResult | FHitResult | Hit Result provided by implementations - may not be fully populated | BaseTools/BaseBrushTool.h | |
| Radius | float | Radius of brush stamp | BaseTools/BaseBrushTool.h | |
| WorldNormal | FVector | World Normal of brush stamp | BaseTools/BaseBrushTool.h | |
| WorldPosition | FVector | World Position of brush stamp | BaseTools/BaseBrushTool.h |