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FBeginToolChange is used by UInteractiveToolManager to back out of a Tool on Undo. No action is taken on Redo, ie we do not re-start the Tool on Redo.
| Name | FBeginToolChange |
| Type | class |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InteractiveToolManager.h |
| Include Path | #include "InteractiveToolManager.h" |
Syntax
class FBeginToolChange : public FToolCommandChange
Inheritance Hierarchy
- FChange → FCommandChange → FToolCommandChange → FBeginToolChange
Functions
Public
Overridden from FChange
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Apply
(
UObject* Object |
InteractiveToolManager.h | ||
virtual bool HasExpired
(
UObject* Object |
InteractiveToolManager.h | ||
virtual void Revert
(
UObject* Object |
InteractiveToolManager.h | ||
virtual FString ToString() |
InteractiveToolManager.h |