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Input can be captured separately for Left and Right sides (eg for VR controllers) Currently mouse is Left.
| Name | EInputCaptureSide |
| Type | enum |
| Header File | /Engine/Source/Runtime/InteractiveToolsFramework/Public/InputBehavior.h |
| Include Path | #include "InputBehavior.h" |
Syntax
enum EInputCaptureSide
{
None = 0,
Left = 1,
Right = 2,
Both = 3,
Any = 99,
}
Values
| Name | Remarks |
|---|---|
| None | |
| Left | |
| Right | |
| Both | |
| Any |