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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/USingleClickToolBuilder
- UInteractiveToolBuilder::CanBuildTool()
- USingleClickToolBuilder::CanBuildTool()
- UVertexAdapterClickToolBuilder::CanBuildTool()
- UTextureAdapterClickToolBuilder::CanBuildTool()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/SingleClickTool.h |
| Include | #include "BaseTools/SingleClickTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseTools/SingleClickTool.cpp |
virtual bool CanBuildTool
&40;
const FToolBuilderState & SceneState
&41; const
Remarks
Check if, given the current scene state, a new instance of this builder's Tool can be created true if a new Tool instance can be created
Parameters
| Name | Description |
|---|---|
| SceneState | the current scene selection state, etc |