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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/UMeshSurfacePointTool
- IHoverBehaviorTarget::OnUpdateHover()
- UMeshSurfacePointTool::OnUpdateHover()
- USeamSculptTool::OnUpdateHover()
- UEditUVIslandsTool::OnUpdateHover()
- UGroomCardsEditorTool::OnUpdateHover()
- UDeformMeshPolygonsTool::OnUpdateHover()
- UBaseBrushTool::OnUpdateHover()
- USeamSculptTool::OnUpdateHover()
- UMeshAttributePaintTool::OnUpdateHover()
- USkinWeightsPaintTool::OnUpdateHover()
- UMeshSelectionTool::OnUpdateHover()
- UMeshVertexSculptTool::OnUpdateHover()
- UMeshAttributePaintTool::OnUpdateHover()
- UClothEditorWeightMapPaintTool::OnUpdateHover()
- UDynamicMeshSculptTool::OnUpdateHover()
- UMeshGroupPaintTool::OnUpdateHover()
- USkinWeightsPaintTool::OnUpdateHover()
- UMeshSelectionTool::OnUpdateHover()
- UMeshVertexPaintTool::OnUpdateHover()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
| Include | #include "BaseTools/MeshSurfacePointTool.h" |
virtual bool OnUpdateHover
&40;
const FInputDeviceRay & DevicePos
&41;
Remarks
Update active hover sequence with new input position