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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/UMeshSurfacePointTool
- UMeshSurfacePointTool::OnEndDrag()
- USeamSculptTool::OnEndDrag()
- UEditUVIslandsTool::OnEndDrag()
- UShapeSprayTool::OnEndDrag()
- UMeshTexturePaintingTool::OnEndDrag()
- UGroomCardsEditorTool::OnEndDrag()
- UDeformMeshPolygonsTool::OnEndDrag()
- UBaseBrushTool::OnEndDrag()
- USeamSculptTool::OnEndDrag()
- UShapeSprayTool::OnEndDrag()
- UMeshTexturePaintingTool::OnEndDrag()
- UMeshVertexPaintingTool::OnEndDrag()
- UMeshAttributePaintTool::OnEndDrag()
- USkinWeightsPaintTool::OnEndDrag()
- UMeshSelectionTool::OnEndDrag()
- UMeshVertexPaintingTool::OnEndDrag()
- UMeshAttributePaintTool::OnEndDrag()
- UMeshSculptToolBase::OnEndDrag()
- UDynamicMeshSculptTool::OnEndDrag()
- USkinWeightsPaintTool::OnEndDrag()
- UMeshSelectionTool::OnEndDrag()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
| Include | #include "BaseTools/MeshSurfacePointTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseTools/MeshSurfacePointTool.cpp |
virtual void OnEndDrag
&40;
const FRay & Ray
&41;
Remarks
This function is called when the user releases the button driving a click-drag-release interaction