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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/UMeshSurfacePointTool
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/MeshSurfacePointTool.h |
| Include | #include "BaseTools/MeshSurfacePointTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseTools/MeshSurfacePointTool.cpp |
virtual bool HitTest
(
const FRay & Ray,
FHitResult & OutHit
)
true if the target MeshSource is hit by the Ray