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API > API/Runtime > API/Runtime/InteractiveToolsFramework > API/Runtime/InteractiveToolsFramework/BaseTools > API/Runtime/InteractiveToolsFramework/BaseTools/UBrushAdjusterInputBehavior
- UAnyButtonInputBehavior::IsPressed()
- UBrushAdjusterInputBehavior::IsPressed()
References
| Module | InteractiveToolsFramework |
| Header | /Engine/Source/Runtime/InteractiveToolsFramework/Public/BaseTools/BaseBrushTool.h |
| Include | #include "BaseTools/BaseBrushTool.h" |
| Source | /Engine/Source/Runtime/InteractiveToolsFramework/Private/BaseTools/BaseBrushTool.cpp |
virtual bool IsPressed
&40;
const FInputDeviceState & input
&41;
true if Target Button has been pressed this frame